Here's how the system works: Master Duel has a currency used for crafting called CP Each rarity has its own CP type You can't convert one type of CP into another When Dismantled, each card will generate the following amounts of CP: 10 CP if the card has a Basic Finish (no foil) 15 CP if the card has a Glossy Finish 30 CP if the card has a Royal Finish Each card requires 30 CP of it's respective rarity to craft There's a chance the card will be crafted with a Glossy or Royal Finish, but you have no control over that In short, Master Duel uses a 3 to 1 crafting ratio for its cards (you normally need to Dismantle 3 cards of a certain rarity in order to make 1 card of that rarity), but you can't Dismantle multiple cards of a lower rarity to make a card of a greater rarity
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Each pack within the BOOster Bundle features just 3 cards, and there are 30 cards overall in the Trick or Trade sets
The rules complexity is considered low, while the strategic depth is medium, making it accessible to a broad range of players
Tip: look for 'Acid-Free' and 'Soft-Backed' in the descriptions while shopping around
But these effects change that, giving you a powerful source of damage your opponents will struggle to race, plus combo opportunities with Exquisite Blood and Bloodthirsty Conqueror