Shroud had some issues, and hexproof is almost too good, so does ward land in the happy medium
However, if you haven't sacrificed any Foods this turn as your end step begins, the ability won't trigger at all
Two-drops are at a premium because of how playing to the battlefield is crucial to success in this format
It might even be worth playing just to see your opponents sweat when trying to figure out what to do when you double block
Secret Rendezvous has you and a foe draw three, so it's a cheap Concentrate for helping another too
One of my pet cards is Chromatic Lantern, because it provides amazing mana fixing for a deck, so I have it in every one of my EDH decks, or, in the rare decks in which I do not have it, I instead have Dryad of the Ilysian Grove, as that ability is simply too useful for a multicolored deck