But the output comes at the price of a 5-mana enchantment that does nothing on its own, so you have to be dedicated to counters in some way
The cards in Lorcana feature both familiar Disney characters and some that have been fantastically reimagined, offering a fresh take on the classic characters
Eight mana to both cast and equip looks similar to Eldrazi Conscription, and although its only got annihilator 1, dealing with the creature doesnt deal with the equipment, so this one gets many more triggers in whether you keep the mace in the Lord of the Rings universe or not
GW reliably generates this pressure by starting with above-average two and three drops, and then upgrading them with +1/+1 counters until they clearly outclass opposing blockers
You likely run about 37-38 lands already and thats a pretty good average for most decks
A one-mana 2/2 threat that potentially draws the opponent a land is a massive deal in decks trying to close the game out early