And even if it's sent to his GY, it comes with a rock search bonus, and due to the relationship between your own resistance and the level that makes it difficult to use for Synchro, the opportunity to activate it will be limited to when it's destroyed in battle, but hopefully you have 3 cards in your hand

[1] Bug Weak against : Fire, Flying, Rock Strong against : Grass, Dark, Psychic Dark Weak against : Bug, Fairy, Fighting Strong against : Ghost, Psychic Dragon Weak against : Dragon, Fairy, Ice Strong against : Dragon Electric Weak against : Ground Strong against : Flying, Water Fairy Weak against : Poison, Steel Strong against : Fighting, Dark, Dragon Fighting Weak against : Fairy, Flying, Psychic Strong against : Dark, Ice, Normal, Rock, Steel Fire Weak against : Ground, Rock, Water Strong against : Bug, Grass, Ice, Steel Flying Weak against : Electric, Ice, Rock Strong against : Bug, Fighting, Grass Ghost Weak against : Dark, Ghost Strong against : Ghost, Psychic Grass Weak against : Bug, Fire, Flying, Ice, Poison Strong against : Ground, Rock, Water Ground Weak against : Grass, Ice, Water Strong against : Electric, Fire, Poison, Rock, Steel Ice Weak against : Fighting, Fire, Rock, Steel Strong against : Dragon, Flying, Grass, Ground Normal Weak against : Fighting Strong against : None Poison Weak against : Ground, Psychic Strong against : Fairy, Grass Psychic Weak against : Bug, Dark, Ghost Strong against : Fighting, Poison Rock Weak against : Fighting, Grass, Ground, Steel, Water Strong against : Bug, Fire, Flying, Ice Steel Weak against : Fighting, Fire, Ground Strong against : Fairy, Ice, Rock Water Weak against : Electric, Grass Strong against : Fire, Ground, Rock Practice is the best way to learn and remember all of the different types strengths and weaknesses

Getting vigilance and trample at once provides fantastic offensive and defensive power, letting you attack without concern for what comes next
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We havent seen Three Dreams in a while, Congretation at Dawn is noticeably absent as well
5 Purple/Black OP09 A Defensive Powerhouse Even though Bandai tends to float towards cost removal effects in black, the Gear Five Luffy leader is more of a defensive deck that can quickly ramp up with the purple side and play a couple of black cards as support