A removal spell to the Knight leaves behind a 1/1 to keep up the fight
Koma remains uncounterable, letting you safely cast it into any blue player with open mana, which is important particularly late in the game
While the upper rarities will still have a ton of variance, cracking a worthwhile uncommon with some amount of consistency will be a nice consolation prize for players who miss out on Jace, the Mind Sculptor and Rishadan Port and instead find Tree of Redemption in their rare slot
In the best-case scenario, you are able to counter it with Dissipate or Syncopate, but you have a finite number of those
I know were all eagerly tripping over ourselves with Modern Horizons 3 previews, but those are incomplete as yet and so I dont want to move in too hard on things yet, especially because theres four whole Commander decks (with premium versions!) that are going to smash people trying to spec on things right now
I love it with Murktide Regent who loves to see those two types exiled