Mount Doom Another legendary land, Mount Doom has a growing scale of abilities that help you control the board
Its size is a bit underwhelming for a green common, but since it can be reused via exploit, I want to challenge opponents to a war of attrition by trading with equals
The most well known example would be Desert Ruins from EX Hidden Legends, which requires each player to put a damage counter on each of their Pokmon-ex with a maximum HP of 100 or more between turns
At the time this card was printed, there were only fusion monsters to choose from
If there are more than four players, the device can be set to deal cards in multiple rounds, evenly distributing the cards across all participants
Shift allows the four cost card to be deployed for only three ink, Evasive makes him difficult to challenge, and Challenger +3 gives him a boost when he's on the attack