Sometimes we've had great applications of it, like in Modern Horizons 2 and Commander Legends, and other times it's been hard to notice, like in Strixhaven's Mystical Archive
A rare FCA card is rarer than a normal set mythic, so losing to mythic ones will be like a 1 in a 100 draft experience
This refers to cards that help you get extra lands on the battlefield, giving you a mana advantage over your opponent
Tetsuos ability to gun down targets or cast big spells for free is sure to lead to a lot of spicy gameplay and Im really excited to see what people can put together for this commander
Where other decks have to choose between a more early-game or late-game centric build, red-green can effortlessly bridge the gap with ramp spells and landfall synergies
Sometimes, it's possible to make a story leap off the cardboard with a small number of words