Twelve loyalty is so much, even with all your planeswalkers proliferating, and picking them off to take the extra turns weakens your board since your superfriends deck ostensibly wants those extra turns to activate its planeswalkers again
Your opponents have a turn to answer it before you start taking over, maybe even less if you throw down a Talisman the turn you play it
For example, if you rolled 1, 4, and 4, you'd create two Clown Robots
There was a Nicol Bolas Card from the War of the Spark set that had some of that feel, so the vibe isnt gone
Box Break: - 9 Pokmon TCG: Scarlet & VioletTwilight Masquerade booster packs - 1 Full-art foil promo card featuring Teal Mask Ogerpon - 65 Card sleeves featuring Ogerpon - 45 Pokmon TCG Energy cards - A Players guide to the Scarlet & VioletTwilight Masquerade expansion - 6 Damage-counter dice - 1 Competition-legal coin-flip die - 2 Plastic condition markers - A Collectors box to hold everything, with 4 dividers to keep it organized - A Code card for Pokmon Trading Card Game Live Configuration: 9 packs per box
Of the Rescue-ACE cards, there are only three that let you special summon from your deck