An ACR Collector booster includes: 3 Traditional foil uncommons 1 Traditional foil Memory Corridor treatment uncommon 1 Foil etched uncommon 1 Basic land slot, which can be replaced by a rare/mythic Scene card 13.6% of the time 1 Traditional foil rare or mythic 1 Non-foil extended art rare or mythic 1 Rare or mythic wildcard that can range from an extended art card to a serialized card 1 Foil etched rare or mythic How Many Cards Are in a Collector Booster
It's situational, but powerful if done right
Adapting some famous Final Fantasy heroes into a card game was occasionally tricky as Verheys team decided how best to translate their abilities onto a card, often going to the teammate who knew that particular game best
This is something well see with a lot of todays Chocobo cards, so keep it in mind
But Blitzball just kept coming up over and over on Fantasy 10, which, you will get some of that in the commander deck
Tifa, Martial Artist Another very hyped commander, Tifa, Martial Artist is a turn multiplier beast