Guys, do you think everything is alright with Rayquaza
But realistically, Mardu Siegebreaker is a 4/4 deathtouch haste that gives a creature you control pseudo-myriad, and thats a lot of damage coming out of nowhere
Whether its fetch lands for efficient mana fixing, budget-friendly options like Terramorphic Expanse and Evolving Wilds, or versatile lands like Command Tower and Mana Confluence, including staple lands in your Commander deck can significantly enhance its consistency and performance
Its biggest tricks rely on making Illusion cards Vanish from the field, only to return to your hand, gain some insta-lore, or manipulate the board state
Centering must be approximately 65/35 to 70/30 or better on the front and 90/10 or better on the reverse
If your opponent's Active Pokmon already has any damage counters on it, this attack does 120 more damage