Here are the different permanent types you can remove and the cards that can do it: Single Creature : Multi Creature (Board Wipes): Nonland Permanent : Planeswalker : Artifact : Enchantment : Graveyard : Library (mill) : Control This deck doesnt have many control elements to it
First, all your untapped creatures are granted hexproof, which protects your most valuable creatures from targeted removal
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Balance your delve usage to avoid depleting your graveyard too quickly, paving the way for a mighty surge when the time is right
Their weirder interactions are fun if you understand them, but you must explain them every time you play against someone for the first time, and your opponent never quite believes you at first
After a couple recreations, I was able to get them to save, though it left me a little skeptical of the Gallerys consistency