That's probably why WotC leaned towards Treasure: Gold allows you to double-dip in case some other effect requires you to tap permanents (because you can tap your Gold to pay for that other effect, and then still sacrifice the Gold for mana in the same turn)
Along with that, it also has Vigilance, Trample and Haste - which means it can not only attack the turn it comes in, but also defend even if it does attack
Top white common: Planar Disruption Planar Disruption is down at an average pick position of 3.12
The issue is that the lands these fetches come into play tapped, so you have to wait a turn before you can use them
With over 190 cards, this set centers on the Stellar Tera Pokmon ex, showcasing Electric-type icons and the Tera Dynamism introduced in the Scarlet & Violet games
doesn't have an annoying tutorial but also somewhat helps you while letting you learn on your own