But that would not get it into A tier on its own
You'll be relying on combat tricks to trade up if your opponent out-values you on the board, so this deck may struggle against more aggressive archetypes
This simplifies the process of deckbuilding in a way that I think is really important to making it manageable
Of course, it could simply follow Pokmon Gos lead in allowing trades for friends only
For the uninitiated, an error card is a Pokemon card that looks normal, but has certain details that are printed incorrectly
Then the enchantment also costs three, and this time the ETB is for dorks with a cheap three mana cost instead of smaller powers, which are typically the same stuff, and then you draw without mana, but again, just once per turn like the Vampire