Other takes on this strategy have centered on Brain in a Jar, which has the disadvantage that it can be slow to get going late, but its advantage, in addition to not being an enchantment, is that it has an interesting combination with Days Undoing that allows you to cast Days Undoing on your opponents turn, skipping the end the turn clause, which means that the Days Undoing ends up in your graveyard
(Do mushrooms have muscles?) Feral Thallids spore counter ability doesnt create Saprolings
Unburial Rites fulfills a similar role
Most of the powerful additions to the Cube produce degenerate amounts of mana and propel slower controlling decks into the late game, where their most powerful spells can shine
It also includes Reaper from the Abyss, an absolute monster I still see players underestimate today
Archetypes + Tier List I introduced these in the Sealed Guide, but now we can go over the commons and synergies that make each archetype work