The cards only began as a series of four Spells and one Trap that grants an automatic victory if they are all face-up in a player's Spell & Trap Zone
This card is completely flawed at its foundation, but is somewhat held back by how much it just doesnt do enough to cause as big of problems as some cards that actually do something , despite how ridiculously free this card is
Ill explain the theory of what I believe to be the best approach, as well as break down how to draft, and build it
While counterfeit cards harm the community and should be avoided at all costs, the bottom line is that when it comes to casual play with your local playgroup or on your kitchen table, you should do whatever makes the game most fun for you and your playgroup
Here I present my research results
5D's World Championship 2010: Reverse of Arcadia Builds Upon 2009 5D's World Championship 2010's Mechanics Were Among the Best of Its Time At the time of its release, Yu-Gi-Oh